Kamis, 19 Juli 2012

DarkRadiant 1.7.2


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Dark Mod Dev Team | Mo re from this developer
Other / FREE
8.40 MB
July 19th, 2012, 07:59 GMT [view history]
C: \ Tools

DarkRadiant is a customised version basing on GtkRadiant designed for use with the upcoming Dark Mod, a Thief-inspired modification of the Doom 3 game engine. The project is open source (written in C++).

Massive improvements have been made since development started: a good deal of the code has already been refactored, improved or fully replaced by superior code.

The goal is to provide the Dark Mod fan-mission community with a capable and easy-to-use editor. To achieve this, specialised plugins are being developed to assist Dark Mod mappers with tackling the complex mission creating tasks - we already have Dark Mod-specific plug-ins for editing Stim/Response, Objectives, Difficulty Settings and Conversations.

Here are some key features of "DarkRadiant":

· Highlights include the new or improve d browsers for textures, models and skins as well as sound shaders.
· Texture Manipulation tools have been vastly improved and make seamless texturing a matter of seconds.
· A completely new U/V editor for patches is also included.
· All Inspectors have been redesigned/rewritten.
· Light volumes and vertices of projected/point lights are draggable and so on and so forth.

Requirements:

· OS: Windows Vista/7
· Doom 3

What's New in This Release: [ read full changelog ]

· This release contains a bugfix for a long-lasting but irritating issue whereby entities would be renamed unnecessarily when importing or pasting data into a map.


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